BrawlScope

Patch notes

Every balance update: who got stronger, who got reined in.

Balance history

Spike

12 changes · 7 updates

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Balance changes — July 8, 2026

July 8, 2026

0 buffs · 0 nerfs · 1 change

  • SpikeChange

    • Fixed missing visual effects on Spike's skins.

Source

Balance changes — June 30, 2026

June 30, 2026

1 buff · 1 nerf

  • SpikeBuff

    • Spike's main attack damage was increased to 540 (fron 490).
    • Spike's Fertilize Star Power healing was increased to 75% (from 50%).
  • SpikeNerf

    • Spike's Super charge rate was decreased to 94 (from 106).

Source

Balance changes — March 31, 2026

March 31, 2026

0 buffs · 1 nerf · 1 change

  • SpikeNerf

    • Spike's main attack damage was decreased to 490 (from 540).
    • The number of hits necessary to charge Spike's Super was increased to 8 hits (from 7).
  • SpikeChange

    • Fixed an issue where Spike's Popping Pincushion Gadget was not applying distance-based damage scaling when not buffied.

Source

Balance changes — February 25, 2026

February 25, 2026

1 buff · 1 nerf

  • SpikeBuff

    • Spike's Popping Pincushion Gadget damage was increased to 800 (from 700) per needle.
  • SpikeNerf

    • Spike's Life Plant Gadget cooldown was increased to 20 seconds (from 18).
    • Spike's Blooming Season Hypercharge multiplier was decreased to 30% (from 35%).
    • Spike's Popping Pincushion Gadget now deals less damage to targets that are closer to him.

Source

Balance changes — January 23, 2026

January 23, 2026

0 buffs · 1 nerf

  • SpikeNerf

    • Spike's Popping Pincushion Gadget damage was decreased to 700 (from 864) per needle.
    • Spike's Popping Pincushion Gadget no longer charges his Super.
    • Spike's Life Plant Gadget cooldown was increased to 18 seconds (from 14).

Source

Balance changes — December 16, 2025

December 16, 2025

1 buff · 1 nerf · 1 change

  • SpikeBuff

    • Spike's health was increased to 3000 (from 2800).
    • Spike's Super slow was increased to 400 points (from 350).
    • Spike's Life Plant Gadget health was increased to 2800 (from 2240).
    • Spike's Life Plant Gadget healing was increased to 1440 (from 1344).
  • SpikeNerf

    • Spike's Popping Pincushion Gadget cooldown was increased to 17 seconds (from 14).
    • Spike's Fertilize Star Power healing was decreased to 400 (from 800).
  • SpikeChange

    • Spike's Life Plant Gadget can now be aimed.
    • Spike's Sticky Spikes Mythic Gear was removed, with his base Super's slow increasing by 15% (down from 30% with the Mythic Gear).
    • Spike's Popping Pincushion Gadget was reworked from firing 3 needles of 10 spikes each to shooting a single row of 5 spikes.
    • Spike's Fertilize Star Power was reworked from healing Spike by 800 health per second while he stands in his Super to healing Spike from 50% of the damage dealt from his Super.
    • Spike's Buffies were added.

Source

Balance changes — October 28, 2025

October 28, 2025

0 buffs · 1 nerf

  • SpikeNerf

    • All Hypercharges now give a 20% speed boost, decreasing Spike's Blooming Season Hypercharge speed boost from 26%.
    • All Hypercharges now give a 5% damage boost, decreasing Spike's Blooming Season Hypercharge damage boost from 25%.

Source